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figura.docs.events.post_world_renderFlags
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Always runs when a world is visible, even when the avatar itself is not, so this runs even in first person
Takes a parameter delta, which is a number from 0 to 1 indicating the proportion of the way the game is between ticks
,after the world is renderedAlways runs when a world is visible, even when the avatar itself is not, so this runs even in first person
Takes a parameter delta, which is a number from 0 to 1 indicating the proportion of the way the game is between ticks